Developing an AI Player for Guess Who By Jason Pan Abstract My project is to create a computerized version of the popular Milton Bradley game "Guess Who?" complete with an AI player. This involves two research areas: Game AI and Data Mining. Data mining is the analysis of data and the use of software techniques for finding patterns and regularities in sets of data. My project can be divided into two major phases: Developing the Game Interface and Developing the AI Player. My game interface consists of a matrix of buttons with pictures of the suspects and an input text field where questions can be entered. My AI's strategy algorithm will formulate questions that eliminate 50% of the suspects, which is the optimal percentage. If my program can beat an opponent at least half of the time, then I can deem it successful.