void myReshape(int w, int h) //****** Mr. Hyatt's reshape function { glViewport(0, 0, w, h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective( 40.0, (GLfloat) w / (GLfloat) h , 0.1, 120.0); glMatrixMode(GL_MODELVIEW); }