int main(int argc, char **argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH ); glutInitWindowPosition(50, 50); // initialize window here (50, 50) glutInitWindowSize(int(winsize), int(winsize)); // at this size glutCreateWindow("Hand"); // actually create it with this title //srand(time(0)); // randomization: currently unneccessary myinit(); // my initialization glutReshapeFunc(myReshape); // reshape func glutDisplayFunc(display); // display func glutKeyboardFunc(key); // keyboard func: input glutMouseFunc(mous); // when mouse first clicked: input glutMotionFunc(mouser); // when mouse is moved: input glutMainLoop(); // loop return 0; // return statement }