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The result of my project is the functional model. I reached some difficulties with
aesthetic appeal. The knuckles protrude from the side of the hand extraneously, so I
added cylinders running from them to the palm to make the hand appear realistic. The
fingers appeared strange when the radius of the joints were larger than the radius of
the cylinders of the digits, so I made the two equal to successful results. The fingers
also needed to have similar proportions to a real hand. I set up a function to store
length and raduius of each digit in arrays. The middle finger is the biggest on the
human hand, so the joint at the base of the middle finger is the largest and the longest
on my model. I have sompleted the large scale angle changing function using the number
keys, with '0' making a flat hand and '9' making a fist. The specific motion is still
under construction. Also, the thumb has been added, but need to be improved for realistic
appearance.
Michael Hull
2003-06-11