Mandelbrot Set 
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Supercomputer Applications 
 
 A Course in Computational Science
  Supercomputer Applications is a half-credit semester
course with a suggested AP computer science co-requisite.  Students will
explore computational science and high performance computing using
various scientific visualization techniques.   Working in a UNIX
environment with full Internet access, students will solve problems using
the C++ programming language, and will display graphics using
OpenGL commands.  Students will experiment with parallel computing on
various UNIX systems using PVM.  Properly documented programs are
to be submitted in hard copy format along with email versions and
written discussion where appropriate.   Students are also expected to
present examples of their projects in a web page format.
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Goals:
The student in Supercomputer Applications will
   -      write properly documented, well structured programs
                     emphasizing computer graphics using OpenGL in the
                     language C or C++.
   
 -      learn fundamentals of the UNIX operating system and
                     use of Internet resources as applied to computational
                     science.
   
 -      investigate algorithm design considerations related to
                     high performance computing while running programs
                     using PVM (Parallel Virtual Machine).
   
 -      study computationally intensive problem solving
                     techniques while investigating dynamical systems,
                     chaos, fractals, and ray tracing.
   
 -      develop projects using scientific visualization techniques.
  
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Mandelbrot Detail 
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General Description:
  Supercomputer Applications is a half-credit semester
course with a suggested AP computer science co-requisite.  Students will
explore computational science and high performance computing using
various scientific visualization techniques.   Working in a UNIX
environment with full Internet access, students will solve problems using
the C++ programming language, and will display graphics using
OpenGL commands.  Students will experiment with parallel computing on
various UNIX systems using PVM.  Properly documented programs are
to be submitted in hard copy format along with email versions and
written discussion where appropriate.   Students are also expected to
present examples of their projects in a web page format.
 
 Course Content:
 
A.     OpenGL Graphics as Part of the C or C++ Languages 
-          Basic Windowing Operations in a UNIX Environment 
 
             2-D Graphing Commands, Plotting in 3-D  
	      Orthographic Projection and Perspective  
              Wireframe Models and Surfaces 
              Mouse and Keyboard Routines  
              Transformation Matrices: PushMatrix, PopMatrix, Rotation, Translation, and Scaling 
              Animation and Double Buffering 
              GLUT: Polygon Models, Objects, Surface Normals, and Lighting 
              
 
 
 
B.     Investigating Dynamical Systems, Fractals, and Chaos 
 -          Verhulst Dynamics, Bifurcation and Chaos
 
              Fractals: Mandelbrot Set, Julia Sets, Orbits of Points 
	      L-Systems 
              Twist & Flip Paradigm 
              Newton's Method in the Complex Plane
 
 
 
C.     Supercomputer Access in a UNIX Environment
   -            Basic UNIX Skills: 
 
-  Commands, On-line Help (man pages), File Access, Editing,
Compiling, UNIX Scripts
 
 
  
 
Web Page Skills: 
-   
	      Basic HTML, Simple CGI and Perl Scripts
 
  
 
Graphics Files:  
- 
RGB Colors, File Formats (Targa, Gif, Jpeg, Postscript), 
Graphics Manipulation using xv, the Gimp
 
  
 
              Network and Internet Skills:  
- Ethernet, Telnet, FTP, Search Engines 
          
  
 
              Programming Considerations:  
- Algorithm Design, Vectorization,
 Parallel Computing using PVM
 
  
 
 
D.     Introduction to Ray Tracing
- 
              
		Using POV-Ray (Persistence of Vision Ray Tracer) 
 
 
 
E.     Introduction to Computational Science and Computer Simulation Techniques
- 
 
	       Getting Started with
Supercomputing, Scientific Visualization Strategies 
  
- 
 
              Trajectory Simulation: 
-  Prototype Development, Model
Validation, Graphics Visualization, Supercomputer Assistance
 
 
  
 
	      Gypsy Moth Simulation: 
-  Biological Model, Finite State Automaton Techniques
 
  
 
              Random Walk:   
- Discrete Limited Aggregation Model of Crystal Growth
 
  
 
 
 
 Primary Texts:
- 
       Chaos, Fractals, and Dynamics: Computer Experiments in
Mathematics,
         Robert L. Devaney, Addison-Wesley, 1990.
  
       Object-Oriented Programming in C++, Second Edition, Robert
       Lafore,
         Waite Group Press, 1995. 
 
        OpenGL Programming Guide, Second Edition, Mason Woo, Jackie Neider, and Tom Davis, Addison-Wesley Developers Press, 1997. 
 
 
 
 
 Resource Books:
- 
        Chaos and Fractals: New Frontiers of Science, Heinz-Otto Peitgen, Harmut Jurgens, and Dietmar Saupe,  Springer-Verlag, 1992.
  
       Chaos: Making a New Science, James Gleick, Viking Press, 1987.
 
 
      
 
 Instructors:
 Donald W. Hyatt
 
dhyatt@tjhsst.edu  
 
 
Phyllis T. Rittman
 
prittman@tjhsst.edu  
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